Fake drive settings
- General settings
- Color theme
- Wine browsers
- Wine drives
- Desktop paths
- Video settings
- Direct 3D settings
- X11 Video Driver settings
- Direct 3D Input settings
- X11 Input Driver settings
- Sound Driver settings
- ALSA Driver settings
- Misc Audio settings
Fake drive - is a directory which holds a virtual windows drive with separate wine settings (drives, virtual desktop, special dlls and so on). On end of this wizard q4wine will create windows fake drive and configure the general wine settings.
Fake drive wizard will helps you to make all necessary steps for successful Wine prefix creation.
You can navigate through setup process by pressing Next button to go to the next wizard's page, or by pressing Back button for return.
|Owner||It is a user name, which windows applications will use for registration process.
Specify here you real name or nick, at you choice.
|Organization||It is a organization name, which windows applications will use for registration process.
Specify here you organization name or leave it blank.
|Version||You can specify which version of windows will be emulated by wine.
On most case -- leave it default.
|Disable graphical crush dialog||You can disable wine graphical crush dialog.|
|Wine colors theme||Q4Wine gives to you ability to import you current Qt color into wine color settings.
Check this option if you wish it.
|Browsers||List of browsers that Wine will attempt to launch when running winebrowser command or clicking on a link in a Windows application.
Default value is xdg-open,firefox,konqueror,mozilla,netscape,galeon,opera,dillo
|Maillers||List of mail clients that Wine will attempt to launch when running winebrowser.
Default value is xdg-email,mozilla-thunderbird,thunderbird,evolution.
|Drive eltter||Wine dos drive letter. It might be unique.|
|Path||Existing unix folder for wine dos drive.|
|Type||Wine dos drive type.
|Desktop||User desktop folder to place icons and documents.|
|My Documents||User desktop folder to place documents.|
|My Pictures||User desktop folder to place pictures.|
|My Music||User desktop folder to place music.|
|My Videos||User desktop folder to place video.|
|Description||It's just video card description text, needed by some games and wine third party patch sets.|
|Memory (Mb)||Sets the amount of emulated video memory (in megabytes). Default is a simple auto detection based on the card type guessed from OpenGL strings and extensions.
Note: In most case it is better to set it manually.
|Driver||It's just video card driver text, needed by some games and wine third party patch sets.|
|Software emulation||Use software emulation for d3d.|
|Pixel Shader Mode||Allow use for pixel shader mode.|
|Vertex Shader Mode||Sets mode for vertex shader mode.|
Direct 3D settings
|Multisampling||Allows/disallows the use of multisampling.
Multisampling is not allowed by default although it works fine in a lot of cases.
|DDraw Render||Select what backend to use for DDraw. Valid ptions are:
|LockMode||RenderTargetLockMode selects which mode is used to read and write the framebuffer while it is locked.
See https://wiki.winehq.org/DirectDraw for more information.
|StrictDrawOrdering||This option ensures any pending drawing operations are submitted to the driver, but at a significant performance cost.|
|Offscreen Mode||OffscreenRenderingMode selects which mode is used to render offscreen images/textures.
|Use GLSL||When set to "disabled", this disables the use of GL Shading Language for vertex and pixel shaders, it will result in a fallback to ARB shaders. By default GLSL is enabled when available. (It is default as of 29/10/2007 or Wine 0.9.49)
See https://wiki.winehq.org/DirectDraw for more information.
|Nonpower2Mode||Texture Repacking can be quite CPU intensive, and warhammer 40k is the only game so far that needs nonpower2 texture repacking so it's turned off by default but can be turned on via setting key to repack.|
|Disabled extensions||Space separated list of OpenGL extensions that are not reported to applications.
Example: "GL_ARB_vertex_buffer_object GL_ATI_fragment_shader".
X11 Video Driver settings
|WithRender||Set this to "No" if you don't want to use the Render extension to render client side fonts.|
|AA WithRender||Set this to "No" to disable font anti-aliasing when X-Render extension is present.|
|AA WithCore||Set this to "No" to disable font anti-aliasing when X-Render extension is not present or disabled.|
|UseXRandR||Set this to "No" to prevent wine from switching the resolution using XRandr extension.|
|UseXVidMode||Set this to "Yes" to allow wine switch the resolution using XVidMode extension.|
Direct 3D Input settings
|Mouse Warp Override||Override default mouse pointer warping behavior.
|Wheel Scroll Lines||You can set number of lines scrolled by mouse. While set to -1 -- resets it to default wine value.|
|Joystick exes mapping||This maps axes of joystick "joystick name". The "axes mapping" is comma-separated list of "axis type"s - one for each joystick axis (hat-pov uses 2 axes). "axis type" is one of: X, Y, Z, Rx, Ry, Rz, Slider1, Slider2, POV1, POV2, POV3, POV4.
To find the joystick name run:
'WINEDEBUG=+dinput wine game.exe 2>&1 | grep joydev_enum_device'
Example output: trace:dinput:joydev_enum_deviceW Enumerating the linux Joystick device: /dev/input/js0 (Logitech Logitech Dual Action)
Example registry entry: "Logitech Logitech Dual Action"="X,Y,Rz,Slider1,POV1". (two "Logitech"s not a typo)
X11 Input Driver settings
|UsePrimarySelection||Set this to "Yes" if you wish to use middle click to paste selected text from Wine to Unix.|
Sound Driver settings
|Current sound driver||Sets current wine sound driver.
Note: Q4Wine do not check is selected driver available for current wine build or not. Use this option with care.
ALSA Driver settings
|AutoScanCards||Whether or not to scan all known sound cards and add them to Wine's list. Set to "N", and then Devicexxx info is a way to exactly specify the devices used by Wine.|
|AutoScanDevices||Whether or not to scan all known PCM devices on each card.|
|DeviceCount||If present, specifies the number of hard coded Alsa devices to add to Wine's list. Set to "1" if you want to specify sound device below (ex. a second card/usb headphones to be used by Wine).|
|DeviceCTLn||Specifies the Alsa control devices to open for Device n (example: "hw:1").|
|DevicePCMn||Specifies the Alsa PCM devices to open for Device n (example: "hw:1").|
|UseDirectHW||When set to y, direct hardware access is used (can prevent buffer underruns in some cases).|
Misc Audio settings
|MaxShadowSize||Use DirectSound MaxShadowSize=0 workaround for bug #9612. While set to -1 -- resets to wine defaults.|