Fake drive settings

Goto index

About

Fake drive - is a directory which holds a virtual windows drive with separate wine settings (drives, virtual desktop, special dlls and so on). On end of this wizard q4wine will create windows fake drive and configure the general wine settings.

Fake drive wizard will helps you to make all necessary steps for successful Wine prefix creation.

You can navigate through setup process by pressing Next button to go to the next wizard's page, or by pressing Back button for return.

General settings

Option name  Description 
Owner It is a user name, which windows applications will use for registration process.
Specify here you real name or nick, at you choice.
Organization It is a organization name, which windows applications will use for registration process.
Specify here you organization name or leave it blank.
Version You can specify which version of windows will be emulated by wine.
On most case -- leave it default.
Disable graphical crush dialog You can disable wine graphical crush dialog.

go top

Color theme

Option name  Description 
Wine colors theme Q4Wine gives to you ability to import you current Qt color into wine color settings.
Check this option if you wish it.

go top

Wine browsers

Option name  Description 
Browsers List of browsers that Wine will attempt to launch when running winebrowser command or clicking on a link in a Windows application.
Default value is xdg-open,firefox,konqueror,mozilla,netscape,galeon,opera,dillo
Maillers List of mail clients that Wine will attempt to launch when running winebrowser.
Default value is xdg-email,mozilla-thunderbird,thunderbird,evolution.

go top

Wine drives

Option name  Description 
Drive eltter Wine dos drive letter. It might be unique.
Path Existing unix folder for wine dos drive.
Type Wine dos drive type.
  • auto - auto detect drive type.
  • hd - hard drive
  • floppy - floppy drive
  • network - network resource
  • cdrom - cdrom drive

go top

Desktop paths

Option name  Description 
Desktop User desktop folder to place icons and documents.
My Documents User desktop folder to place documents.
My Pictures User desktop folder to place pictures.
My Music User desktop folder to place music.
My Videos User desktop folder to place video.

go top

Video settings

Option name  Description 
Description It's just video card description text, needed by some games and wine third party patch sets.
Memory (Mb) Sets the amount of emulated video memory (in megabytes). Default is a simple auto detection based on the card type guessed from OpenGL strings and extensions.

Note: In most case it is better to set it manually.
Driver It's just video card driver text, needed by some games and wine third party patch sets.
Software emulation Use software emulation for d3d.
Pixel Shader Mode Allow use for pixel shader mode.
Vertex Shader Mode Sets mode for vertex shader mode.

go top

Direct 3D settings

Option name  Description 
Multisampling Allows/disallows the use of multisampling.
Multisampling is not allowed by default although it works fine in a lot of cases.
DDraw Render Select what backend to use for DDraw. Valid ptions are:
  • gdi: use GDI to draw on the screen (slow but reliable)
  • opengl: use OpenGL (fast but not all programs work correctly)
See https://wiki.winehq.org/DirectDraw for more information.
LockMode RenderTargetLockMode selects which mode is used to read and write the framebuffer while it is locked.
  • auto: same as readdraw at the moment, will do benchmarks and use best method later
  • disabled: effectively disables render target locking
  • readdraw: uses glReadPixels for reading, glDrawPixels for drawing
  • readtex: reading with glReadPixels, drawing by drawing a textured quad
  • texdraw: readback using a texture, drawing with glDrawPixels
  • textex: readback using a texture, drawing with a textured quad

See https://wiki.winehq.org/DirectDraw for more information.
StrictDrawOrdering This option ensures any pending drawing operations are submitted to the driver, but at a significant performance cost.
Offscreen Mode OffscreenRenderingMode selects which mode is used to render offscreen images/textures.
  • backbuffer: the rendering is done in the backbuffer
  • pbuffer: uses PixelBuffers (Obsolete in wine >= 1.2)
  • fbo: uses Framebuffer object
See https://wiki.winehq.org/DirectDraw for more information.
Use GLSL When set to "disabled", this disables the use of GL Shading Language for vertex and pixel shaders, it will result in a fallback to ARB shaders. By default GLSL is enabled when available. (It is default as of 29/10/2007 or Wine 0.9.49)
See https://wiki.winehq.org/DirectDraw for more information.
Nonpower2Mode Texture Repacking can be quite CPU intensive, and warhammer 40k is the only game so far that needs nonpower2 texture repacking so it's turned off by default but can be turned on via setting key to repack.

go top

OpenGL settings

Option name  Description 
Disabled extensions Space separated list of OpenGL extensions that are not reported to applications.

Example: "GL_ARB_vertex_buffer_object GL_ATI_fragment_shader".

go top

X11 Video Driver settings

Option name  Description 
WithRender Set this to "No" if you don't want to use the Render extension to render client side fonts.
AA WithRender Set this to "No" to disable font anti-aliasing when X-Render extension is present.
AA WithCore Set this to "No" to disable font anti-aliasing when X-Render extension is not present or disabled.
UseXRandR Set this to "No" to prevent wine from switching the resolution using XRandr extension.
UseXVidMode Set this to "Yes" to allow wine switch the resolution using XVidMode extension.

go top

Direct 3D Input settings

Option name  Description 
Mouse Warp Override Override default mouse pointer warping behavior.
  • enable: warp pointer when mouse exclusively acquired
  • disable: never warp the mouse pointer
  • force: always warp the pointer
Wheel Scroll Lines You can set number of lines scrolled by mouse. While set to -1 -- resets it to default wine value.
Joystick exes mapping This maps axes of joystick "joystick name". The "axes mapping" is comma-separated list of "axis type"s - one for each joystick axis (hat-pov uses 2 axes). "axis type" is one of: X, Y, Z, Rx, Ry, Rz, Slider1, Slider2, POV1, POV2, POV3, POV4.

To find the joystick name run:
'WINEDEBUG=+dinput wine game.exe 2>&1 | grep joydev_enum_device'

Example output: trace:dinput:joydev_enum_deviceW Enumerating the linux Joystick device: /dev/input/js0 (Logitech Logitech Dual Action)

Example registry entry: "Logitech Logitech Dual Action"="X,Y,Rz,Slider1,POV1". (two "Logitech"s not a typo)

go top

X11 Input Driver settings

Option name  Description 
UsePrimarySelection Set this to "Yes" if you wish to use middle click to paste selected text from Wine to Unix.

go top

Sound Driver settings

Option name  Description 
Current sound driver Sets current wine sound driver.
  • alsa: Set sound driver to ALSA
  • audioio: Set sound driver to AudioIO
  • coreaudio: Set sound driver to CoreAudio
  • esd: Set sound driver to Esound
  • jack: Set sound driver to Jack
  • nas: Set sound driver to Nas
  • oss Set sound driver to OSS
  • disabled Disable sound

Note: Q4Wine do not check is selected driver available for current wine build or not. Use this option with care.

go top

ALSA Driver settings

Option name  Description 
AutoScanCards Whether or not to scan all known sound cards and add them to Wine's list. Set to "N", and then Devicexxx info is a way to exactly specify the devices used by Wine.
AutoScanDevices Whether or not to scan all known PCM devices on each card.
DeviceCount If present, specifies the number of hard coded Alsa devices to add to Wine's list. Set to "1" if you want to specify sound device below (ex. a second card/usb headphones to be used by Wine).
DeviceCTLn Specifies the Alsa control devices to open for Device n (example: "hw:1").
DevicePCMn Specifies the Alsa PCM devices to open for Device n (example: "hw:1").
UseDirectHW When set to y, direct hardware access is used (can prevent buffer underruns in some cases).

go top

Misc Audio settings

Option name  Description 
MaxShadowSize Use DirectSound MaxShadowSize=0 workaround for bug #9612. While set to -1 -- resets to wine defaults.

go top

All trademarks and copyrights on this page are owned by their respective owners.

Copyright © brezblock.org.ua 2006-2024. All rights reserved.